Leveling Up

Levels

When you make your character you get points to go to your Special Skills and Skills. You start with 10 x your level in every Skill point. You can take away from a Skill and gain half the amount of points you take away to add to another Skill, You can’t cross over the special Skills & normal Skills though. Your Modifier for all these Skills are always 1/10th of the points you put into the Skill always rounded down

Other things you get at level 1 are; You get 10 Spaces of Movement which you add your Agility Modifier too. 10 Spaces of Range which you add your Perception Modifier too. 20 Health you add your  Endurance Modifier too. 10 PAC you add your Athletic Modifier too, 10 LAC you add your large Arcana Modifier too, and 10 MAC you add your  Mind Modifier to & 10 Lumens if you’re a champion you add 5 more for every small Modifier you have in powers. 

Starting at Higher Levels

When you start at a higher level then 1 you can choose all your Perks for the skills you have at the level you start at & for your health it’s 20 + Small Endurance number for every level you are as you have set for the starting level. 

Level 0 

Alternatively you could start a game at Level 0 doing this would be quite simple just halve the amount of Skills you give your players. 5 in each Special Skill & 50 for the normal Skills. Also half their HP to 10 & only allow them to take one Perk.  

Levelling Up

When you level up you gain the following things.10 in every Skill that you can move around to the other ones, doing so halves the number you take out of one and give to another. You can’t move the Special Skills with the normal Skills and vice versa 

Upping Athletics makes your PAC go up 10+Athletics Modifier. Upping Arcana makes your LAC go Up 10+Arcana Modifier. Upping your Mind makes your MAC go up 10 + Mind Modifier. 

Your health goes up 20 + Small Endurance Modifier x your level.

Good to remember every small Modifier in powers is another 5 Lumens and a new power. Every small Modifier in Magic is another 2 Charges and another Spell. Every small Modifier in Martial is another Maneuver and half your small Modifier is the amount of Stamina you get. 

Make sure to check all your Perks and Skills to see if they give you anything else on a level up. On a level up you may also switch out your Powers, Manoeuvres, Spells & Runes to ones you think fit your character better. 

Alternative Levelling Up 

This is a good idea if you plan to start a longer God Marked epic but still wish to have your players level up often. 

To Start, say the characters have gone through Level 0 or do a level 0 game. For level 1 half all the Skills they get again. 50 normal Skills 5 in each Special Skill, at this level give them a free Perk with no restrictions. Then for every level up half what they get again. 5 in each Special Skill, 25 Sskill points. On an even level up 2,4,6,8… Let them choose another Perk.  For health 10+ Small Endurance Modifier x their level. With this system a level 20 character is equal to a level 10.